Estudos do software
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Estudos do software (do inglês: Software studies) formam um campo de pesquisa acadêmica dedicado aos softwares, seus sistemas e seus efeitos culturais.
Sobre
[editar | editar código-fonte]Os Estudos do Software pertencem a uma área temática interdisciplinar, aproximando a concepção do software como um artefato técnico com a área das humanidades e das Ciências Sociais, tais como Processos Comunicacionais do Software, História do Software, Crítica de software arte, sociologia do software e as aproximações entre os estudos culturais e o software.
O Estudo do Software é um campo emergente na área acadêmica e cultural. As referências teóricas, institucionais e bibliográficas sobre o tema ainda são bastante recentes e o livro mais atual sobre o tema é a coletânea de artigos organizados por Matthew Fuller denominado "Software Studies: a Lexicon",[1] o primeiro grupo de estudos acadêmicos é o "Software Studies Initiative" na University of California San Diego - UCSD,[2] dirigido por Lev Manovich e Noah Wardrip-Fruin e as primeiras conferências sobre o tema foram o Software Studies Workshop 2006 e SoftWhere 2008.[3][4] O grupo de Software Studies abriu o seu primeiro núcleo de pesquisas fora dos Estados Unidos na cidade de São Paulo, Brasil, sob a coordenação de Cicero Silva. Em 2008 a editora do MIT deu início a série dedicada aos Estudos do Software.[5] Os livros publicados pela série incluem Software Studies: a lexicon, de Matthew Fuller,[6] Expressive Processing: Digital Fictions, Computer Games, and Software Studies de Noah Wardrip-Fruin (2009),[7] Programmed Visions: Software and Memory de Wendy Hui Kyong Chun (2011),[8] e Code/Space: Software and Everyday Life de Rob Kitchin e Martin Dodge (2011).[9] Em 2011 um grupo de pesquisadores da Inglaterra iniciou uma revista aberta dedicada ao tema, chamada Computational Culture.[10] No Brasil, o grupo de pesquisa em Estudos do Software iniciou a publicação da revista SoftCult,[11] dedicada aos estudos do software.
Os objetivos dos Estudos do Software são quase sempre diferenciados dos da área da Ciência da Computação e da Engenharia de Software, que se preocupam inicialmente com o software aplicado à teoria da informação e com as aplicações práticas do software. Esses campos enfatizam a aprendizagem computacional, particularmente nas áreas de programação e codificação. Essa ênfase em analisar as fontes dos softwares e os seus processos (em vez de analisar simplesmente a interface) geralmente distingue os Estudos Culturais do Software dos estudos acadêmicos ligados às novas mídias, que estão geralmente presos e restritos às discussões sobre as interfaces e os efeitos observáveis gerados pelo computador.
Exemplos
[editar | editar código-fonte]Um exemplo da inserção dos estudos do software na análise do código fonte é o Manifesto de Mark Marino "Critical Code Studies".[12] Os Estudos Culturais do Software podem analisar não só os tópicos ligados à leitura do código, mas também a escrita de códigos de programação. Um exemplo aprofundado dessa análise é o livro Expressive Processing de Noah Wardrip-Fruin,[13] dedicado aos estudos culturais do software e que utilizou pela primeira vez um sistema de peer review experimental conduzido completamente on-line, através de um sistema de comentários em um blog desenvolvido pelo Instituto para o Futuro do Livro (Institute for the Future of the Book).[14]
Bibliografia (em português)
[editar | editar código-fonte]Manovich, Lev. O Software é a mensagem. San Diego, Software Studies, 2013. Trad. Cicero Inacio da Silva e Jane de Almeida.
Manovich, Lev. Visualizando fotografias sociais. San Diego, Software Studies, 2013. Trad. Cicero Inacio da Silva e Jane de Almeida.
Manovich, Lev. Sobre Softwares Studies. San Diego, Software Studies, 2008. Trad. de Cicero Inacio da Silva e Jane de Almeida.
Manovich, Lev. Estudos do Software. San Diego, SWS, 2009. Trad. de Cicero Inacio da Silva e Jane de Almeida.
Manovich, Lev. Analítica Cultural. San Diego, SWS, 2009. Trad. de Cicero Inacio da Silva e Jane de Almeida.
Silva, Cicero. Não há nada fora do software. San Diego, SWS, 2008.
Silva, Cicero. A era da infoestética. Entrevista com Lev Manovich. San Diego, SWS, 2008. Publicado originalmente na revista Trópico do UOL.
Bibliografia (em inglês)
[editar | editar código-fonte]- Bassett, C. (2007) The Arc and the Machine: Narrative and New Media. Manchester:Manchester University Press.
- Black, M. J, (2002) The Art of Code. PhD dissertation, University of Pennsylvania.
- Berry, D. M. (2011) The Philosophy of Software: Code and Mediation in the Digital Age, Basingstoke: Palgrave Macmillan.
- Berry, D. M. (2008) Copy, Rip, Burn: The Politics of Copyleft and Open Source, London: Pluto Press.
- Chopra, S. and Dexter, S. (2008) Decoding Liberation: The Promise of Free and Open Source Software. Oxford: Routledge.
- Chun, W. H. K. (2008) ‘On “Sourcery,” or Code as Fetish’, Configurations, 16:299–324.
- Cox, G. and McLean, A. (2012) Speaking Code. Coding as Aesthetic and Political Expression. Cambridge: MIT Press.
- Fuller, M. (2003) Behind the Blip: Essays on the Culture of Software. London: Autonomedia.
- Fuller, M. (2006) Software Studies Workshop, retrieved 13/04/2010
- Fuller, M. (2008) Software Studies\A Lexicon. London: MIT Press.
- Hayles, N. K. (2004) ‘Print Is Flat, Code Is Deep: The Importance of Media-Specific Analysis’, Poetics Today, 25(1): 67–90.
- Heim, M. (1987) Electric Language: A Philosophical Discussion of Word Processing. London: Yale University Press.
- Hui Kyong Chun, W. (2012) Programmed Visions. Cambridge: MIT Press.
- Kirschenbaum, M. (2004) ‘Extreme Inscription: Towards a Grammatology of the Hard Drive’, TEXT Technology, No. 2, pp. 91–125.
- Kitchin, R. and Dodge, M. (2013) Code/Space. Cambridge: MIT Press.
- Kittler, F. (1997). Literature, Media, Information Systems, Johnston, J. (ed.). Amsterdam: OPA.
- Kittler, F. (1999) Gramophone, Film, Typewriter. Stanford: Stanford University Press.
- Mackenzie, A. (2003) The problem of computer code: Leviathan or common power, retrieved 13/03/2010 from http://www.lancs.ac.uk/staff/mackenza/papers/code-leviathan.pdf
- Mackenzie, A. (2006) Cutting Code: Software and Sociality, Oxford: Peter Lang.
- Manovich, L. (2001) The Language of New Media. Cambridge: MIT Press.
- Manovich, L. (2008) Software takes Command, retrieved 03/05/2010
- Manovich, L. and Douglas, J. (2009) Visualizing Temporal Patterns In Visual Media: Computer Graphics as a Research Method, retrieved 10/10/09
- Marino, M. C. (2006) Critical Code Studies, Electronic Book Review, accessed 16 Sept 2011
- Miller, P. and Matviyenko, S. (2014) The Imaginary App. Cambridge: MIT Press.
- Montfort, N. and Bogost, I. (2009) Racing the Beam: The Atari Video Computer System, Cambridge: MIT Press.
- Montfort, N.; Baudoin, P.; Bell, J.; Bogost, I.; Douglass, J.; Marino, M. C.; Mateas, M.; Reas, C.; Sample, M.; Vawter, N. (2013). 10 PRINT CHR$(205.5+RND(1)); : GOTO 10. Cambridge: MIT Press.
- Wardrip-Fruin, N. (2011) Expressive Processing. Cambridge: MIT Press.
Bibliografia básica sobre os fundamentos dos estudos do software (Software Studies)
[editar | editar código-fonte]- Almeida, Jane de; da Silva, Cicero Inacio; Suppia, Alfredo; Stalbaum, Brett (2016) Passages on Brazilian Scientific cinema. Public Understanding of Science. Disponível em: http://journals.sagepub.com/doi/full/10.1177/0963662516683638 . Acesso em 28/12/2016.
- Almeida, Jane de. Identidade e Reação. Estados Gerais da Psicanálise, Buenos Aires, 2003.
- Bailey, C. Virtual skin: Articulating race in cyberspace. In Moser, M. A. (ed.) Immersed in Technology: Art and Virtual Environments. Cambridge, MIT Press, 1996.
- Baym, N. K. From practice to culture on usenet. In Star, S. L. (ed.) The Cultures of Computing. Oxford, Blackwell Publishers, 1995.
- Baym, N. K. The emergence of community in computer-mediated communication. In Jones, S. G. (ed.) CyberSociety: Computer-Mediated Communication and Community. Thousand Oaks, Sage Publications, 1995.
- Birkerts, S. The Gutenberg Elegies: The Fate of Reading in an Electronic Age. Winchester, Faber and Faber, 1994.
- Borsook, P. The memoirs of a token: An aging Berkeley feminist examines Wired. In Cherney, L. and Weise, E. R. (eds.) Wired Women: Gender and New Realities in Cyberspace. Seattle, Seal Press, 1996.
- Brail, S. The price of admission: Harassment and free speech in the wild, wild west. In Cherney, L. and Weise, E. R. (eds.) Wired Women: Gender and New Realities in Cyberspace. Seattle, Seal Press, 1996.
- Camp, L. J. We are geeks, and we are not guys: The systers mailing list. In Cherney, L. and Weise, E. R. (eds.) Wired Women: Gender and New Realities in Cyberspace. Seattle, Seal Press, 1996.
- Cherny, L. and Weise, E. R. (eds.) Wired Women: Gender and New Realities in Cyberspace. Seattle, Seal Press, 1996.
- Clerc, S. Estrogen brigades and ‘big tits’ threads: Media fandom online and off. In Cherney, L. and Weise, E. R. (eds.) Wired Women: Gender and New Realities in Cyberspace. Seattle, Seal Press, 1996.
- Cohill, A. M. and Kavanaugh, A. L. (eds.) Community Networks: Lessons from Blacksburg, Virginia. Norwood, MA: Artech House, Inc.
- Collins-Jarvis, L. A. Gender representation in an electronic city hall: Female adoption of Santa Monica’s PEN system. Journal of Broadcasting & Electronic Media, 1993.
- Consalvo, M. Cash cows hit the web: Gender and communications technology. Journal of Communication Inquiry, 21: 1997.
- Correll, S. The ethnography of an electronic bar: The lesbian cafe. Journal of Contemporary Ethnography 24:3, 1995.
- Danet, B., Ruedenberg-Wright, L., and Rosenbaum-Tamari, Y. 1997: Hmmm… Where’s that smoke coming from?: Writing, play and performance on internet relay chat. Journal of Computer-Mediated Communication 2:4.
- Dibbell, J. My Tiny Life: Crime and Passion in a Virtual World. New York: Henry Holt, 1998.
- Dibbell, J. A rape in cyberspace; or how an evil clown, a Haitian trickster spirit, two wizards, and a cast of dozens turned a database into a society. The Village Voice, 1993.
- Dietrich, D. (Re)-Fashioning the techno-erotic woman: Gender and textuality in the cybercultural matrix. In Jones, S. G. (ed.) Virtual Culture: Identity and Communication in Cybersociety. London: Sage Publications, 1997.
- Doheny-Farina, S. The Wired Neighborhood. New Haven, CT: Yale University Press, 1996.
- Downey, G. L. and Dumit, J. (eds.) Cyborgs and Citadels: Anthropological Interventions in Emerging Sciences and Technologies. Santa Fe, NM: The School of American Research Press, 1998.
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- Ebben, M. and Kramarae, C. Women and information technologies: Creating a cyberspace of our own. In Taylor, H. J., Kramarae, C., and Ebben, M. (eds) Women, Information Technology, and Scholarship. Urbana, IL: Women, Information Technology, and Scholarship Colloquium, 1993.
- Elmer-Dewitt, P. Here come the cyberpunks! Time, 1993.
- Elmer-Dewitt, P. and Jackson, D.S.Battle for the soul of the internet. Time, 1994.
- Escobar, A. Welcome to cyberia: Notes on the anthropology of cyberculture. In Sardar, Z. and Ravetz, J. R. (eds) Cyberfutures: Culture and Politics on the Information Superhighway. New York: New York University Press, 1996.
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- Gomez-Pena, G. The virtual barrio @ the other frontier (or the chicano interneta). In Leeson, L. H. (ed.) Clicking In: Hot Links to a Digital Culture. Seattle: Bay Press, 1996. Gore, A. Speech to the international telecommunication union in Buenos Aires, 1995.
- Hall, K. Cyberfeminism. In Herring, S. C. (ed.) Computer-Mediated Communication: Linguistic, Social and Cross-Cultural Perspectives. Amsterdam: John Benjamins Publishing Co., 1996.
- Harasim, L. Networlds: Networks as social space. In Harasim, L. M. (ed.) Global Networks: Computers and International Communication. Cambridge, MA: MIT Press, 1993.
- Herring, S. Gender and democracy in computer-mediated communication. In Kling, R. (ed.) Computerization and Controversy: Value Conflicts and Social Choices. San Diego: Academic Press, 1996.
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- Horn, S. Cyberville: Clicks, Culture, and the Creation of an Online Town. New York: Warner Books, 1998.
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- Jones, S. Understanding community in the information age. In Jones, S. G. (ed.) CyberSociety: Computer-Mediated Communication and Community. Thousand Oaks, CA: Sage Publications, 1995.
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- Jones, S., (ed.) CyberSociety: Computer-Mediated Communication and Community. Thousand Oaks, CA: Sage Publications, 1995.
- Kantrowitz, B. Men, women, and computers. Newsweek, 48-55, 1994.
- Kapor, M. and Barlow, J. P. Across the electronic frontier, 1990.
- Keegan, P. The digerati! The New York Times Magazine, 38-45, 84-88, 1995.
- Kim, A. J. Community Building on the Web: Secret Stategies for Successful Online Communities. Berkeley, CA: Peachpit Press, 1999.
- Kinney, J. Is there a new political paradigm lurking in cyberspace? In Sardar, Z. and Ravetz, J. R. (eds) Cyberfutures: Culture and Politics on the Information Superhighway. New York: New York University Press, 1996.
- Kling, R. Hopes and horrors: Technological utopianism and anti-utopianism in narratives of computerization. In Kling, R. (ed.) Computerization and Controversy: Value Conflicts and Social Choices. San Diego: Academic Press, 1996.
- Kollock, P. Design principles for online communities. Paper presented at Harvard Conference on the Internet and Society, Cambridge, MA, 1996.
- Kollock, P. and M. Smith. Managing the virtual commons: Cooperation and conflict in computer communities. In Herring, S. C. (ed.) Computer-Mediated Communication: Linguistic, Social and Cross-Cultural Perspectives. Amsterdam: John Benjamins Publishing Co., 1996.
- Kramarae, C. and Taylor, H. J. Women and men on electronic networks: A conversation or a monologue? In Taylor, H. J., Kramarae, C., and Ebben, M. (eds) Women, Information Technology, and Scholarship. Urbana, IL: Women, Information Technology, and Scholarship Colloquium, 1993.
- Mackinnon, R. The social construction of rape in virtual reality. In Sudweeks, F., McLaughlin, M., and Rafaeli, S. (eds.) Network and Netplay: Virtual Groups on the Internet. Menlo Park, CA/Cambridge, MA: AAAI Press/MIT Press, 1998.
- Mackinnon, R. Punishing the persona: Correctional strategies for the virtual offender. In Jones, S. G. (ed.) Virtual Culture: Identity and Communication in Cybersociety. London: Sage Publications, 1997.
- Mackinnon, R. Searching for the leviathan in usenet. In Jones, S. G. (ed.) CyberSociety: Computer-Mediated Communication and Community. Thousand Oaks, CA: Sage Publications, 1995.
- Mclaughlin, M. L., Osborne, K. K., and Ellison, N. B. Virtual community in a telepresence environment. In Jones, S. G. (ed.) Virtual Culture: Identity and Communication in Cybersociety. London: Sage Publications, 1997.
- Mclaughlin, M. L., Osborne, K. K., and Smith, C. B. Standards of conduct on Usenet. In Jones, S. G. (ed.) CyberSociety: Computer-Mediated Communication and Community. Thousand Oaks, CA: Sage Publications, 1995.
- Miller, L. Women and children first: Gender and the settling of the electronic frontier. In Brook, J. and Boal, I. A. (eds.) Resisting the Virtual Life: The Culture and Politics of Information. San Francisco: City Lights, 1995.
- MITRA, A. 1997: Virtual commonality: Looking for India on the internet. In Jones, S. G. (ed.) Virtual Culture: Identity & Communication in Cybersociety. London: Sage Publications, 55-79.
- Nakamura, Lisa. 1999: Race in/for cyberspace: Identity tourism and racial passing on the internet. In Vitanza, V. J. (ed.) yberReader. Boston, MA: Allyn and Bacon, 442-453.
- NATIONAL TELECOMMUNICATIONS AND INFORMATION ADMINISTRATION. 1999: Falling through the net: Defining the digital divide. NATIONAL TELECOMMUNICATIONS AND INFORMATION ADMINISTRATION. 1998: Falling through the net II: New data on the digital divide. NATIONAL TELECOMMUNICATIONS AND INFORMATION ADMINISTRATION. 1995: Falling through the net: A survey of the ‘have nots’ in rural and urban America.
- Phillips, D. S. 1996: Defending the boundaries: Identifying and countering threats in a usenet newsgroup. The Information Society 12, 39-62.
- Potter, D. (ed.) 1996: Internet Culture. New York: Routledge.
- Rosenzweig, R. 1999: Live free or die? Death, life, survival, and sobriety on the information superhighway. American Quarterly 51.1, 160-174.
- Ross, A. 1991: Strange Weather: Culture, Science and Technology in the Age of Limits. London: Verso.
- Rushkoff, D. 1994: Media Virus: Hidden Agendas in Popular Culture. New York: Ballantine.
- Sale, K. 1995: Rebels Against the Future: The Luddites and Their War on the Industrial Revolution: Lessons for the Computer Age. Reading, MA: Addison-Wesley Publishing Company.
- Schiff, Stacy. Know it all. Wikipedia takes on the experts. New Yorker, 31 de julho de 2006.
- Schmitz, J. 1997: Structural relations, electronic media, and social change: The public electronic network and the homeless. In Jones, S. G. (ed.) Virtual Culture: Identity and Communication in Cybersociety. London: Sage Publications, 80-101.
- Schuler, D. 1996: New Community Networks: Wired for Change. Reading, MA: Addison-Wesley Publishing Co.
- ________. 1994: Community networks: Building a new participatory medium. Communications of the ACM 37:1, 39-51.
- Shaw, D. F. 1997: Gay men and computer communication: A discourse of sex and identity in cyberspace. In Jones, S. G. (ed.) Virtual Culture: Identity & Communication in Cybersociety. London: Sage Publications, 133-145.
- Shneiderman, B. and ROSE, A. 1997: Social impact statements: Engaging public participation in information technology design. In Friedman, B. (ed.) Human Values and the Design of Computer Technology. Cambridge: Cambridge University Press, 117-133.
- Silver, D. Forthcoming: Communication, community, consumption: An ethnographic exploration of an online city. In Kolko, B. E. (ed.) Virtual Publics: Policy and Community in an Electronic Age. New York: Columbia University Press.
- Silver, D. 2000: Margins in the wires: Looking for race, gender, and sexuality in the blacksburg electronic village. In Kolko, B. E., Nakamura, L., and Rodman, G. B. (eds.) Race in Cyberspace: Politics, Identity, and Cyberspace. New York: Routledge, 133-150.
- Silver, D. 1999: Localizing the global village: Lessons from the blacksburg electronic village. In Browne, R. B. and Fishwick, M. W. (eds.) The Global Village: Dead or Alive? Bowling Green, OH: Popular Press, 79-92.
- Silver, D. 1996: Parameters and priorities: The formation of community in the blacksburg electronic village. Unpublished M.A. thesis, Department of American Studies, University of Maryland.
- Smith, M. and Kollock, P. (eds.) 1999: Communities in Cyberspace. London: Routledge.
- Sobchack, V. 1993: New age mutant ninja hackers: Reading Mondo 2000. South Atlantic Quarterly 92.4, 569-584.
- Stalbaum, B. & da Silva, C (2016) The Sensor Network is the Computer (or why you need to get over privacy). Internet Freedom Forum Proceedings. Valencia. Disponível em http://dx.doi.org/10.13140/RG.2.1.4137.6402/1 .
- Stoll, C. 1995: Silicon Snake Oil: Second Thoughts on the Information Highway. New York: Doubleday.
- Stone, A. R. 1991: Will the real body please stand up?: Boundary stories about virtual cultures. In Benedikt, M. (ed.) Cyberspace: First Steps. Cambridge, MA: MIT Press, 81-118.
- Turkle, S. 1995: Life on the Screen: Identity in the Age of the Internet. New York: Simon & Schuster.
- Wellmann, B. 1997: An electronic group is virtually a social network. In Kiesler, S. (ed.) Culture of the Internet. Mahwah, NJ: Lawrence Erlbaum Associates, Publishers, 179-205.
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- What Are We Doing Online? Harper’s. August 1995, 35-46.
- Whittle, D. B. 1997: Cyberspace: The Human Dimension. New York: W. H. Freeman and Co.
Bibliografia Complementar sobre tópicos relacionados
[editar | editar código-fonte]- Aronowitz, Stanley & Martinsons, Barbara & Menser, Michael. Tecnociencia y cibercultura. Barcelona, Paidós, 1998.
- Aarseth, Espen. Cybertext. Perspectives on Ergodic Literature. Baltimore, Johns Hopkins Univ. Press, 1997.
- Azevedo, Witon. Poética das Hipermídias. São Paulo, Editora Mackenzie, 2005.
- Bolter, Jay David. Writing Space. Hillsdale, Lawrence Erlbaum Publishers, 1991.
- Bolter, Jay David & Grusin, Richard. Remediation. Cambridge, The Mit Press, 1999.
- Brown, Julian. Minds, machines, and the multiverse. New York, Simon & Schuster, 2000.
- Burdea, Grigore & Coiffet, Philippe. Tecnologías de la realidad virtual. Barcelona, Paidós, 1996.
- Calvin, William H. & Bickerton, Derek. Lingua ex Machina. Cambridge, The Mit Press, 2000.
- Casti, John L. Would-be worlds. New York, John Willey & Sons Inc., 1997.
- Casti, John L. Mundos virtuais. Rio de Janeiro, Editora Revan, 1998.
- Cobb, Jennifer. Cybergrace. New York, Crown Publishers, 1998.
- Davis, Erik. Techgnosis. New York, Harmony Books, 1998.
- Derrida, Jacques. Gramatologia. São Paulo, Perspectiva, 1973.
- Derrida, Jacques. A escritura e a diferença. São Paulo, Perspectiva, 1971.
- Derrida, Jacques. Limited Inc. Campinas, Papirus editora, 1991.
- Dieuzeide, Henri. Les nouvelles technologies. Paris, Editions Nathan, 1994.
- Druckrey, Timothy. Ars electronica. Facing the future. Cambridge, The Mit Press, 1999.
- Gubern, Román. Del bisonte a la realidad virtual. Barcelona, Editorial Anagrama, 1996.
- Haynes, Cynthia & Holmevik, Jan Rune. High wired on the design, and theory of educational Moos. Michigan, Michigan Press, 2000.
- Hansen, Mark. Embodying Technesis. Michigan, Michigan Press, 2000.
- Heim, Michael. Virtual Realism. New York, Oxford University Press, 1998.
- Heim, Michael. Electric language. Yale, Yale University, 1999.
- Herman, Andrew & Swiss, Thomas. The world wide web and contemporary cultural theory. London, Routledge Press, 2000.
- Hillis, Ken. Digital sensations. Minneapolis, University of Minnesota Press, 1999.
- Hoffman, Donald D. Visual Intelligence. London, W.W. Norton & Company, 1998.
- Joyce, Michael. Of Two minds: hypertext, pedagogy and poetics. Michigan, Michigan Press, 1998.
- Joyce, Michael. Othermind-edness. Michigan, Michigan Press, 2000.
- Kidder, Tracy. The soul of a new machine. Boston, Little, Brown and Company, 2000.
- Kroker, Arthur & Marilouise. Digital delirium. New York, St. Martin’s Press, 1997.
- Landow, George. Hypertext 3.0. Baltimore, Johns Hopkins UP, 2006.
- Landow, George P. Hyper / text / theory. Baltimore, The Johns Hopkins University Press, 1994.
- Landow, George P. Teoría del hipertexto. Barcelona, Paidós, 1997.
- Landow, George P. Hipertexto. Barcelona, Paidós, 1995.
- Laufer, R. & Scavetta, Texto, Hipertexto, Hipermedia. Porto, RésEditora, 1997.
- Laufer, R. & Scavetta, D. Texte, hypertexte, hypermedia. Paris, PUF, 1992.
- Mackay, Hugh & O’sullivan, Tim. The media reader: continuity and transformation. London, Sage Publications, 1999.
- Manovich, L. The language of new media. Cambridge, MIT Press, 2001.
- Mcluhan, Eric. Electric language. New York, St. Martin’s Press, 1998.
- Mirzoeff, Nicholas. Visual culture reader. New York, Routledge Press, 1998.
- Naughton, John. A brief history of the future. New York, The Overlook Press, 2000.
- Nelson, Ted. Libertando-se da prisão. São Paulo, IMESP/FILE, 2005.
- Norman, Donald A. The invisible computer. Cambridge, The Mit Press, 1998.
- Nunberg, Geoffrey. El futuro del libro. Barcelona, Paidós, 1998.
- Nunberg, Geoffrey. The future of the book. Los Angeles, California, 1996.
- Puglisi, Luigi Prestinenza. Hyper architecture. Basel, Birkhäuser, 1999.
- Quéau, Philippe. Lo virtual – virtudes e vértigos. Barcelona, Paidós, 1993.
- Ryan, Marie-Laure. Cyberspace Textuality. Computer Technology and Literary Theory. Bloomington, Indiana Univ. Press, 1999.
- Selfe, Cynthia L. Technology and literacy in the twenty-first century. Illinois, Southern Illinois University Press, 1999.
- Shillingsburg, Peter L. Resisting Texts. Michigan, Michigan Press, 2000.
- Sicko, Dan. Techno Rebels. New York, Billboard Books, 1999.
- Snyder, Ilana. Page to screen. London, Routledge Press, 1999.
- Turkle, Sherry. Life on the screen. New York, Touchstone, 1997.
- Turkle, Sherry. A vida no ecrã. Lisboa, Relógio D’água, 1997.
- Ulmer, G. Grammatology hypermedia. Post-modern culture. Vol 1, n. 2, jan. 1991.
- Vouillamoz, Núria. Literatura e hipermedia. Barcelona, Paidós, 2000.
- Warschauer, Mark. Electronic Literacies. Mahwah, Lawrence Erlbaum Publishers, 1999.
- Winograd, Terry & Flores, Fernando. Understanding Computers and cognition. Menlo Park, Addison-Wesley Publishing, 1987.
Ver também
[editar | editar código-fonte]Referências
- ↑ Fuller, Matthew (2008). Software Studies: a lexicon. [S.l.]: The MIT Press. Consultado em 19 de maio de 2008. Arquivado do original em 17 de julho de 2010
- ↑ Software Studies Initiative @ UCSD website
- ↑ Software Studies Workshop Rotterdam 2006 website
- ↑ SoftWhere: Software Studies Workshop San Diego 2008 website. O grupo de Software Studies (Estudos do Software) abriu recentemente seu primeiro grupo fora dos Estados Unidos, na cidade de São Paulo, Brasil.
- ↑ «Cópia arquivada». Consultado em 3 de agosto de 2010. Arquivado do original em 3 de agosto de 2010
- ↑ «Cópia arquivada». Consultado em 19 de maio de 2008. Arquivado do original em 17 de julho de 2010
- ↑ «Cópia arquivada». Consultado em 28 de fevereiro de 2011. Arquivado do original em 28 de fevereiro de 2011
- ↑ http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&tid=12570
- ↑ http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&tid=12573
- ↑ http://computationalculture.net/
- ↑ «Laboratório de Software Studies (Estudos Culturais do Software) (SWS)». www.ufjf.br. Consultado em 28 de dezembro de 2016
- ↑ Marino, Mark (2006). «Critical Code Studies». Electronic Book Review. Critical Code Studies
- ↑ "Wardrip-Fruin, Noah (2009). «Expressive Processing». The MIT Press. Consultado em 26 de maio de 2009. Arquivado do original em 28 de fevereiro de 2011
- ↑ Young, Jeffrey R. (1 de fevereiro de 2008). «Blog Comments vs. Peer Review: Which Way Makes a Book Better?». The Chronicle of Higher Education. Washington D.C. pp. A20